RGUI · cube
PARALLEL · FIND -- 0/8
RG MERGE LAB
MICRO · 64 exact cells
HAND · WAITING
ALL
34
18%
3D RGUI · 4×4×4

Fuse the number cube

MATCHED gives both eyes the same wire-number structure while emphasizing a different digit in each eye. Fuse both views, read the target, then select its cell.

PARALLEL

Look through the screen. The left eye uses the left panel and the right eye uses the right panel.

CROSS

Cross your gaze in front of the screen. Each eye uses the opposite panel.

Drag a cell
Pan at that cell's true depth
Drag empty space
Orbit the cube
Right drag
Orbit from anywhere
Idle
The cube rotates slowly until you grab it
Wheel
Move the focus plane near or far
Ctrl/⌘ wheel · pinch
Zoom through RG levels
Select
Test a fused number
H J K L
Move focus across the projected cube
U / I
Move focus farther / nearer
Enter
Select the focused cell
Finger
Point to move in 3D; pinch to select or drag
FOCUS Z
Set the viewport-depth focus plane
PARALLAX
Adjust stereo separation
Click to lock; hold for a temporary reveal

BINOCULAR LABELS

Matching contours give the eyes stable correspondence before contrast carries any complementary information.

MATCHEDBoth eyes see both digits; tens leads in the left eye and ones leads in the right.

SHAREDBoth eyes receive the same complete high-contrast label.

SPLIT · LEGACYEach eye receives one exclusive digit, which may cause binocular rivalry.

RG MERGE LAB

SUPPORT decides which neighboring cells become one parent. VALUE independently decides how their numbers become one observable.

BLOCK 2×2×2A stable hard partition for identity-bearing UI objects.

GAUSSIAN 3³An overlapping low-pass support for continuous fields; not unique ownership.

GRAPH 6-NConnected hard groups selected by value similarity along face-neighbor paths.

Free-viewing should feel relaxed. Stop and rest your eyes if the image feels uncomfortable.